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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreTypes.h"#include "Containers/StringFwd.h"#include "Containers/UnrealString.h"#include "Misc/SourceLocation.h"#include "Misc/StringBuilder.h"Go to the source code of this file.
Classes | |
| struct | UE::SourceLocation::FFullAdapter |
| struct | UE::SourceLocation::FFileAndLineAdapter |
Namespaces | |
| namespace | UE |
| namespace | UE::SourceLocation |
| namespace | UE::SourceLocation::Private |
Functions | |
| void | UE::SourceLocation::Private::SerializeForLogFull (FCbWriter &Writer, const FSourceLocation &Location) |
| void | UE::SourceLocation::Private::SerializeForLogFileAndLine (FCbWriter &Writer, const FSourceLocation &Location) |
| FFullAdapter | UE::SourceLocation::Full (const FSourceLocation &Location) |
| FFileAndLineAdapter | UE::SourceLocation::FileAndLine (const FSourceLocation &Location) |
| UE::SourceLocation::UE_DEPRECATED (5.6, "Use UE::SourceLocation::Full(Location).ToString() instead.") static inline FString ToFullString(const FSourceLocation &Location) | |
| UE::SourceLocation::UE_DEPRECATED (5.6, "Use UE::SourceLocation::FileAndLine(Location).ToString() instead.") static inline FString ToFileAndLineString(const FSourceLocation &Location) | |