UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SparseDynamicOctree3.h File Reference
#include "Async/ParallelFor.h"
#include "BoxTypes.h"
#include "Containers/Array.h"
#include "Containers/BitArray.h"
#include "Containers/Map.h"
#include "Containers/Set.h"
#include "Containers/StaticArray.h"
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "GeometryTypes.h"
#include "HAL/PlatformCrt.h"
#include "IntVectorTypes.h"
#include "Intersection/IntrRay3AxisAlignedBox3.h"
#include "Math/NumericLimits.h"
#include "Math/Ray.h"
#include "Math/UnrealMathSSE.h"
#include "Math/Vector.h"
#include "MathUtil.h"
#include "Misc/AssertionMacros.h"
#include "Spatial/SparseGrid3.h"
#include "Util/DynamicVector.h"
#include "Util/RefCountVector.h"
#include "Util/SmallListSet.h"

Go to the source code of this file.

Classes

class  UE::Geometry::FDynamicFlagArray
 
struct  UE::Geometry::FSparseOctreeCell
 
class  UE::Geometry::FSparseDynamicOctree3
 
struct  UE::Geometry::FSparseDynamicOctree3::FStatistics
 

Namespaces

namespace  UE
 
namespace  UE::Geometry