19bool UseAsyncComputeForStreaming();
48 uint8* OccupancyBitsAPtr;
49 uint8* OccupancyBitsBPtr;
50 uint8* TileDataOffsetsAPtr;
51 uint8* TileDataOffsetsBPtr;
62 int32 NumWrittenTiles;
63 int32 NumWrittenVoxelsA;
64 int32 NumWrittenVoxelsB;
93 int32 NumWrittenUpdates;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void Init()
Definition LockFreeList.h:4
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:1196
Definition RHIResources.h:2153
Definition RefCounting.h:454
Definition StaticArray.h:26
Definition SparseVolumeTextureUpload.h:71
void Release()
Definition SparseVolumeTextureUpload.cpp:461
void Apply(FRDGBuilder &InGraphBuilder)
Definition SparseVolumeTextureUpload.cpp:467
void Add_GetRef(const TRefCountPtr< IPooledRenderTarget > &InPageTable, int32 InMipLevel, int32 InNumUpdates, uint8 *&OutCoordsPtr, uint8 *&OutPayloadPtr)
Definition SparseVolumeTextureUpload.cpp:444
FPageTableUpdater()
Definition SparseVolumeTextureUpload.cpp:416
Definition SparseVolumeTextureUpload.h:23
void Release()
Definition SparseVolumeTextureUpload.cpp:214
FTileUploader()
Definition SparseVolumeTextureUpload.cpp:97
void ResourceUploadTo(FRDGBuilder &InGraphBuilder, const TRefCountPtr< IPooledRenderTarget > &InDstTextureA, const TRefCountPtr< IPooledRenderTarget > &InDstTextureB, const FVector4f &InFallbackValueA, const FVector4f &InFallbackValueB)
Definition SparseVolumeTextureUpload.cpp:225
FAddResult Add_GetRef(int32 InNumTiles, int32 InNumVoxelsA, int32 InNumVoxelsB)
Definition SparseVolumeTextureUpload.cpp:187
Definition AdvancedWidgetsModule.cpp:13
Definition SparseVolumeTextureUpload.h:27
TStaticArray< uint32, 2 > TileDataBaseOffsets
Definition SparseVolumeTextureUpload.h:31
TStaticArray< uint8 *, 2 > TileDataOffsetsPtrs
Definition SparseVolumeTextureUpload.h:29
uint8 * PackedPhysicalTileCoordsPtr
Definition SparseVolumeTextureUpload.h:32
TStaticArray< uint8 *, 2 > OccupancyBitsPtrs
Definition SparseVolumeTextureUpload.h:28
TStaticArray< uint8 *, 2 > TileDataPtrs
Definition SparseVolumeTextureUpload.h:30