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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::SVT |
| namespace | UE::SVT::Private |
Functions | |
| uint32 | UE::SVT::PackX11Y11Z10 (const FIntVector3 &Value) |
| uint32 | UE::SVT::PackPageTableEntry (const FIntVector3 &Coord) |
| FIntVector3 | UE::SVT::UnpackPageTableEntry (uint32 Packed) |
| FVector4f | UE::SVT::ReadVoxel (int64 VoxelIndex, const uint8 *TileData, EPixelFormat Format) |
| void | UE::SVT::WriteVoxel (int64 VoxelIndex, uint8 *TileData, EPixelFormat Format, const FVector4f &Value, int32 DstComponent=-1) |
| bool | UE::SVT::IsSupportedFormat (EPixelFormat Format) |
| bool | UE::SVT::IsInBounds (const FIntVector3 &Point, const FIntVector3 &Min, const FIntVector3 &Max) |
| FIntVector3 | UE::SVT::ShiftRightAndMax (const FIntVector3 &Value, uint32 ShiftBy, int32 MinValue) |
| template<typename Y , typename T > | |
| void | UE::SVT::Private::SerializeEnumAs (FArchive &Ar, T &Target) |