UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StateStreamCreator.h File Reference

Go to the source code of this file.

Classes

struct  FStateStreamRegisterContext
 
struct  FStateStreamUnregisterContext
 
class  FStateStreamCreator
 

Macros

#define UE_API   STATESTREAM_API
 
#define STATESTREAM_CREATOR_INSTANCE(ImplName)
 
#define STATESTREAM_CREATOR_INSTANCE_WITH_DEPENDENCY(ImplName, ToId)
 
#define STATESTREAM_CREATOR_INSTANCE_WITH_FUNC(ImplName, ...)
 

Macro Definition Documentation

◆ STATESTREAM_CREATOR_INSTANCE

#define STATESTREAM_CREATOR_INSTANCE (   ImplName)
Value:
{ ImplName& Impl = *new ImplName(*Context.Scene); Context.Register(Impl, true); }, \
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition StateStreamCreator.h:34
Definition ExpressionParserTypes.h:21
Definition StateStreamCreator.h:16
Definition StateStreamCreator.h:27

◆ STATESTREAM_CREATOR_INSTANCE_WITH_DEPENDENCY

#define STATESTREAM_CREATOR_INSTANCE_WITH_DEPENDENCY (   ImplName,
  ToId 
)
Value:
{ ImplName& Impl = *new ImplName(*Context.Scene); Context.Register(Impl, true); Context.RegisterDependency(ImplName::Id, ToId); }, \

◆ STATESTREAM_CREATOR_INSTANCE_WITH_FUNC

#define STATESTREAM_CREATOR_INSTANCE_WITH_FUNC (   ImplName,
  ... 
)
Value:

◆ UE_API

#define UE_API   STATESTREAM_API