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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StateStreamCreator.h>
Public Types | |
| using | FRegisterFunction = TFunction< void(const FStateStreamRegisterContext &)> |
| using | FUnregisterFunction = TFunction< void(const FStateStreamUnregisterContext &)> |
Public Member Functions | |
| UE_API | FStateStreamCreator (uint32 Id, FRegisterFunction &&InRegisterFunction, FUnregisterFunction &&InUnregisterFunction) |
| UE_API | ~FStateStreamCreator () |
Static Public Member Functions | |
| static UE_API void | RegisterStateStreams (const FStateStreamRegisterContext &) |
| static UE_API void | UnregisterStateStreams (const FStateStreamUnregisterContext &) |
| using FStateStreamCreator::FRegisterFunction = TFunction<void(const FStateStreamRegisterContext&)> |
| using FStateStreamCreator::FUnregisterFunction = TFunction<void(const FStateStreamUnregisterContext&)> |
| FStateStreamCreator::FStateStreamCreator | ( | uint32 | Id, |
| FRegisterFunction && | InRegisterFunction, | ||
| FUnregisterFunction && | InUnregisterFunction | ||
| ) |
| FStateStreamCreator::~FStateStreamCreator | ( | ) |
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