UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AssetRegistryState.h:50
Definition DynamicMesh3.h:108
Definition StaticMeshLODResourcesToDynamicMesh.h:24
static MESHCONVERSIONENGINETYPES_API bool Convert(const FStaticMeshLODResources *StaticMeshResources, const ConversionOptions &Options, FDynamicMesh3 &OutputMesh, bool bHasVertexColors, TFunctionRef< FColor(int32)> GetVertexColorFromLODVertexIndex)
Definition StaticMeshLODResourcesToDynamicMesh.cpp:13
Definition AdvancedWidgetsModule.cpp:13
Definition StaticMeshResources.h:426
Definition StaticMeshLODResourcesToDynamicMesh.h:28
bool bWantVertexColors
Definition StaticMeshLODResourcesToDynamicMesh.h:32
bool bWantMaterialIDs
Definition StaticMeshLODResourcesToDynamicMesh.h:33
bool bWantUVs
Definition StaticMeshLODResourcesToDynamicMesh.h:31
bool bWantTangents
Definition StaticMeshLODResourcesToDynamicMesh.h:30
FVector3d BuildScale
Definition StaticMeshLODResourcesToDynamicMesh.h:36
bool bWantNormals
Definition StaticMeshLODResourcesToDynamicMesh.h:29
static TVector< double > One()
Definition Vector.h:115