UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FStaticMeshLODResourcesToDynamicMesh::ConversionOptions Struct Reference

#include <StaticMeshLODResourcesToDynamicMesh.h>

Public Attributes

bool bWantNormals = true
 
bool bWantTangents = true
 
bool bWantUVs = true
 
bool bWantVertexColors = true
 
bool bWantMaterialIDs = true
 
FVector3d BuildScale = FVector3d::One()
 

Member Data Documentation

◆ BuildScale

FVector3d UE::Geometry::FStaticMeshLODResourcesToDynamicMesh::ConversionOptions::BuildScale = FVector3d::One()

◆ bWantMaterialIDs

bool UE::Geometry::FStaticMeshLODResourcesToDynamicMesh::ConversionOptions::bWantMaterialIDs = true

◆ bWantNormals

bool UE::Geometry::FStaticMeshLODResourcesToDynamicMesh::ConversionOptions::bWantNormals = true

◆ bWantTangents

bool UE::Geometry::FStaticMeshLODResourcesToDynamicMesh::ConversionOptions::bWantTangents = true

◆ bWantUVs

bool UE::Geometry::FStaticMeshLODResourcesToDynamicMesh::ConversionOptions::bWantUVs = true

◆ bWantVertexColors

bool UE::Geometry::FStaticMeshLODResourcesToDynamicMesh::ConversionOptions::bWantVertexColors = true

The documentation for this struct was generated from the following file: