UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StringIncludes.cpp.inl
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*******************************************************************************************************
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* NOTICE *
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* *
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* This file is not intended to be included directly - it is only intended to contain the includes for *
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* String.cpp.inl. *
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*******************************************************************************************************/
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#ifdef UE_STRING_CLASS
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#error "StringIncludes.cpp.inl should not be included after defining UE_STRING_CLASS"
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#endif
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#ifdef UE_STRING_CHARTYPE
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#error "StringIncludes.cpp.inl should not be included after defining UE_STRING_CHARTYPE"
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#endif
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#ifdef UE_STRING_CHARTYPE_IS_TCHAR
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#error "StringIncludes.cpp.inl should not be included after defining UE_STRING_CHARTYPE_IS_TCHAR"
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#endif
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#include "Containers/Array.h"
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#include "
Containers/StringConv.h
"
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#include "
CoreGlobals.h
"
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#include "
CoreTypes.h
"
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#include "
HAL/PlatformString.h
"
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#include "
HAL/UnrealMemory.h
"
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#include "
Logging/LogCategory.h
"
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#include "
Logging/LogMacros.h
"
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#include "
Math/NumericLimits.h
"
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#include "
Math/UnrealMathUtility.h
"
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#include "
Misc/AssertionMacros.h
"
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#include "
Misc/ByteSwap.h
"
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#include "
Misc/CString.h
"
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#include "
Misc/Char.h
"
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#include "
Misc/VarArgs.h
"
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#include "
Serialization/Archive.h
"
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#include "
String/HexToBytes.h
"
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#include "
String/ParseTokens.h
"
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#include "
Templates/MemoryOps.h
"
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#include "
Templates/RemoveReference.h
"
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#include "
Templates/UnrealTemplate.h
"
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#include "
UObject/NameTypes.h
"
AssertionMacros.h
ByteSwap.h
CString.h
Char.h
CoreGlobals.h
CoreTypes.h
Archive.h
MemoryOps.h
HexToBytes.h
LogCategory.h
LogMacros.h
NameTypes.h
NumericLimits.h
ParseTokens.h
PlatformString.h
RemoveReference.h
StringConv.h
UnrealMathUtility.h
UnrealMemory.h
UnrealTemplate.h
VarArgs.h
Engine
Source
Runtime
Core
Private
Containers
StringIncludes.cpp.inl
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