UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StructuredLog.cpp File Reference

Classes

struct  UE::Logging::Private::FLogTemplateOp
 
struct  UE::Logging::Private::TLogFieldValueConstants< UTF8CHAR >
 
struct  UE::Logging::Private::TLogFieldValueConstants< WIDECHAR >
 
class  UE::Logging::Private::TFieldFinder< FormatCharType >
 
class  UE::Logging::Private::FLocalizedLogFormatTable
 

Namespaces

namespace  UE
 
namespace  UE::Serialization
 
namespace  UE::Serialization::Private
 
namespace  UE::Logging
 
namespace  UE::Logging::Private
 

Functions

void StaticFailDebug (const TCHAR *Error, const ANSICHAR *File, int32 Line, void *ProgramCounter, const TCHAR *Message)
 
void StaticFailDebugV (const TCHAR *Error, const ANSICHAR *File, int32 Line, void *ProgramCounter, const TCHAR *DescriptionFormat, va_list DescriptionArgs)
 
template<typename CharType >
void UE::Serialization::Private::AppendQuotedJsonString (TStringBuilderBase< CharType > &Builder, FUtf8StringView Value)
 

Variables

CORE_API bool UE::Logging::Private::GConvertBasicLogToLogRecord = false
 
CORE_API bool UE::Logging::Private::GPrependLogContextToLogMessage = false
 

Function Documentation

◆ StaticFailDebug()

void StaticFailDebug ( const TCHAR Error,
const ANSICHAR File,
int32  Line,
void ProgramCounter,
const TCHAR Message 
)

◆ StaticFailDebugV()

void StaticFailDebugV ( const TCHAR Error,
const ANSICHAR File,
int32  Line,
void ProgramCounter,
const TCHAR DescriptionFormat,
va_list  DescriptionArgs 
)