8#define UE_API CHAOSVEHICLESCORE_API
22 return Dir.FVector::GetSafeNormal();
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition SColorGradingComponentViewer.h:12
Definition SuspensionBaseInterface.h:64
const FVector & GetImpactNormal() const
Definition SuspensionBaseInterface.h:91
int WheelSimTreeIndex
Definition SuspensionBaseInterface.h:101
TEnumAsByte< EPhysicalSurface > GetSurfaceType() const
Definition SuspensionBaseInterface.h:88
virtual float GetMaxSpringLength() const =0
void SetHitDistance(const float NewValue)
Definition SuspensionBaseInterface.h:93
virtual ~FSuspensionBaseInterface()
Definition SuspensionBaseInterface.h:70
const FVector & GetTargetPosition() const
Definition SuspensionBaseInterface.h:97
virtual float GetSpringLength() const =0
virtual UE_API bool IsBehaviourType(eSimModuleTypeFlags InType) const override
Definition SuspensionBaseInterface.cpp:8
void SetTargetPosition(const FVector &NewValue)
Definition SuspensionBaseInterface.h:96
virtual void GetWorldRaycastLocation(const FTransform &BodyTransform, float WheelRadius, FSpringTrace &OutTrace)=0
FSuspensionBaseInterface()
Definition SuspensionBaseInterface.h:68
virtual void SetSpringLength(float InLength, float WheelRadius)=0
UE_API void SetTargetPoint(const FSuspensionTargetPoint &InTargetPoint)
Definition SuspensionBaseInterface.cpp:13
void SetWheelSimTreeIndex(int WheelTreeIndexIn)
Definition SuspensionBaseInterface.h:85
float GetHitDistance() const
Definition SuspensionBaseInterface.h:94
bool IsWheelInContact() const
Definition SuspensionBaseInterface.h:83
DEFINE_CHAOSSIMTYPENAME(FSuspensionBaseInterface)
const FSuspensionTargetPoint & GetTargetPoint() const
Definition SuspensionBaseInterface.h:82
void SetImpactNormal(const FVector &NewValue)
Definition SuspensionBaseInterface.h:90
int GetWheelSimTreeIndex() const
Definition SuspensionBaseInterface.h:86
Definition SimulationModuleBase.h:299
static const int INVALID_IDX
Definition SimulationModuleBase.h:305
Definition ModuleFactoryRegister.h:42
Definition Archive.h:1208
Definition EnumAsByte.h:22
Definition SkeletalMeshComponent.h:307
eSimModuleTypeFlags
Definition SimulationModuleBase.h:143
Definition SuspensionBaseInterface.h:15
float Length()
Definition SuspensionBaseInterface.h:25
FVector End
Definition SuspensionBaseInterface.h:17
FVector TraceDir()
Definition SuspensionBaseInterface.h:19
FVector Start
Definition SuspensionBaseInterface.h:16
Definition SuspensionBaseInterface.h:34
bool bWheelInContact
Definition SuspensionBaseInterface.h:57
FSuspensionTargetPoint()
Definition SuspensionBaseInterface.h:35
FVector ImpactNormal
Definition SuspensionBaseInterface.h:55
TEnumAsByte< EPhysicalSurface > SurfaceType
Definition SuspensionBaseInterface.h:58
void Serialize(FArchive &Ar)
Definition SuspensionBaseInterface.h:45
FVector TargetPosition
Definition SuspensionBaseInterface.h:54
FSuspensionTargetPoint(const FVector &InTargetPosition, const FVector &InImpactNormal, const float InHitDistance, const bool bInWheelInContact, const TEnumAsByte< EPhysicalSurface > InSurfaceType)
Definition SuspensionBaseInterface.h:37
float HitDistance
Definition SuspensionBaseInterface.h:56
static CORE_API const TVector< double > ZeroVector
Definition Vector.h:79
T Size() const
Definition Vector.h:1716