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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "uLang/Common/Containers/Array.h"#include "uLang/Common/Containers/HashTraits.h"#include "uLang/Common/Containers/SharedPointer.h"#include "uLang/Common/Memory/ArenaAllocator.h"#include "uLang/Common/Misc/Optional.h"#include "uLang/Common/Text/UTF8String.h"Go to the source code of this file.
Classes | |
| class | uLang::CSymbolTable |
| Database keeping track of symbols and their text equivalent. More... | |
| class | uLang::CSymbol |
| Symbol representing a text string with an associated id. More... | |
Namespaces | |
| namespace | uLang |
Macros | |
| #define | UE_API ULANGCORE_API |
Typedefs | |
| using | uLang::SymbolId = uint32_t |
| A unique id representing a symbol. | |
Enumerations | |
| enum | { uLang::SymbolId_Null = 0 } |
| The id of the empty string, hardcoded to a fixed value. More... | |
| #define UE_API ULANGCORE_API |