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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Splines/PolyBezierSpline.h"Go to the source code of this file.
Classes | |
| struct | UE::Geometry::Spline::TTangentBezierControlPoint< ValueType > |
| class | UE::Geometry::Spline::TTangentBezierSpline< VALUETYPE > |
Namespaces | |
| namespace | UE |
| namespace | UE::Geometry |
| namespace | UE::Geometry::Spline |
Typedefs | |
| using | UE::Geometry::Spline::FTangentBezierSpline3f = TTangentBezierSpline< FVector3f > |
| using | UE::Geometry::Spline::FTangentBezierSpline3d = TTangentBezierSpline< FVector3d > |
Functions | |
| template<typename VALUETYPE > | |
| struct | UE::Geometry::Spline::UE_EXPERIMENTAL (5.7, "New spline APIs are experimental.") TTangentBezierControlPoint |
| template<typename VALUETYPE > | |
| class | UE::Geometry::Spline::UE_EXPERIMENTAL (5.7, "New spline APIs are experimental.") TPolyBezierSpline |