UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextFormatter.cpp File Reference

Classes

struct  TextFormatTokens::FStringLiteral
 
struct  TextFormatTokens::FArgumentTokenSpecifier
 
struct  TextFormatTokens::FArgumentModifierTokenSpecifier
 
struct  TextFormatTokens::FEscapedCharacter
 
struct  FPrivateTextFormatArguments
 
class  FTextFormatData
 

Namespaces

namespace  TextFormatTokens
 

Macros

#define LOCTEXT_NAMESPACE   "TextFormatter"
 

Functions

 DECLARE_LOG_CATEGORY_EXTERN (LogTextFormatter, Log, All)
 
 DEFINE_LOG_CATEGORY (LogTextFormatter)
 
 DECLARE_CYCLE_STAT (TEXT("TextFormatData Compile"), STAT_TextFormatData_Compile, STATGROUP_Text)
 
TOptional< FExpressionErrorTextFormatTokens::ParseArgument (const FTextFormatPatternDefinition &InPatternDef, FExpressionTokenConsumer &Consumer)
 
TOptional< FExpressionErrorTextFormatTokens::ParseArgumentModifier (const FTextFormatPatternDefinition &InPatternDef, FExpressionTokenConsumer &Consumer)
 
TOptional< FExpressionErrorTextFormatTokens::ParseEscapedChar (const FTextFormatPatternDefinition &InPatternDef, FExpressionTokenConsumer &Consumer)
 
TOptional< FExpressionErrorTextFormatTokens::ParseLiteral (const FTextFormatPatternDefinition &InPatternDef, FExpressionTokenConsumer &Consumer)
 

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "TextFormatter"

Function Documentation

◆ DECLARE_CYCLE_STAT()

DECLARE_CYCLE_STAT ( TEXT("TextFormatData Compile" ,
STAT_TextFormatData_Compile  ,
STATGROUP_Text   
)

◆ DECLARE_LOG_CATEGORY_EXTERN()

DECLARE_LOG_CATEGORY_EXTERN ( LogTextFormatter  ,
Log  ,
All   
)

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogTextFormatter  )