87 virtual bool IsProxy()
const override {
return ProxiedResource !=
nullptr; }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
@ MAX_TEXTURE_MIP_COUNT
Definition RHIDefinitions.h:268
Definition RHICommandList.h:455
Definition ResourceArray.h:102
Definition StreamableTextureResource.h:20
Definition Texture3DResource.h:65
FVolumeTextureBulkData InitialData
Definition Texture3DResource.h:98
virtual bool IsProxy() const override
Definition Texture3DResource.h:87
virtual void InitRHI(FRHICommandListBase &RHICmdList) override
Definition Texture3DResource.cpp:216
virtual uint64 GetPlatformMipsSize(uint32 NumMips) const override
Definition Texture3DResource.cpp:195
virtual FTexture3DResource * GetTexture3DResource() override
Definition Texture3DResource.h:79
virtual const FTexture3DResource * GetTexture3DResource() const override
Definition Texture3DResource.h:81
Definition Texture3DResource.h:16
FVolumeTextureBulkData(int32 InFirstMipIdx)
Definition Texture3DResource.h:21
void Discard() override final
Definition Texture3DResource.cpp:18
int64 * GetMipSize()
Definition Texture3DResource.h:53
const void * GetResourceBulkData() const override
Definition Texture3DResource.h:33
void MergeMips(int32 NumMips)
Definition Texture3DResource.cpp:31
void * MipData[MAX_TEXTURE_MIP_COUNT]
Definition Texture3DResource.h:58
uint32 GetResourceBulkDataSize() const override
Definition Texture3DResource.h:43
~FVolumeTextureBulkData()
Definition Texture3DResource.h:28
int32 FirstMipIdx
Definition Texture3DResource.h:60
static const uint32 MALLOC_ALIGNMENT
Definition Texture3DResource.h:19
void * GetResourceBulkData()
Definition Texture3DResource.h:38
int32 GetFirstMipIdx() const
Definition Texture3DResource.h:54
int64 MipSize[MAX_TEXTURE_MIP_COUNT]
Definition Texture3DResource.h:59
void ** GetMipData()
Definition Texture3DResource.h:52
Definition VolumeTexture.h:17
static UE_FORCEINLINE_HINT void * Memzero(void *Dest, SIZE_T Count)
Definition UnrealMemory.h:131
Definition StreamableRenderResourceState.h:23