UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextureFallbacks.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
8{
10 check(Result);
11 return Result;
12}
13
15{
17 check(Result);
18 return Result;
19}
20
22{
24 check(Result);
25 return Result;
26}
27
29{
30 // we fall back to 2D which are unbound mobile parameters
32}
33
35{
36 // we fall back to 2D which are unbound mobile parameters
38}
39
41{
42 // we fall back to 2D which are unbound mobile parameters
44}
45
47{
48 if (!Tex)
49 {
51 check(Tex);
52 }
53}
54
56{
57 if (!Tex)
58 {
60 // we fall back to 2D which are unbound mobile parameters
62 }
63}
64
66{
67 if (!Tex)
68 {
70 // we fall back to 2D which are unbound mobile parameters
71 SetBlack2DIfNull(Tex); // This is actually a rgb=0, a=1 texture
72 }
73}
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
FTexture * GBlackVolumeTexture
Definition GlobalRenderResources.cpp:364
FTexture * GBlackArrayTexture
Definition GlobalRenderResources.cpp:398
FTexture * GWhiteTexture
Definition GlobalRenderResources.cpp:252
FTexture * GBlackTexture
Definition GlobalRenderResources.cpp:253
FTexture * GBlackAlpha1VolumeTexture
Definition GlobalRenderResources.cpp:365
FTexture * GBlackUintVolumeTexture
Definition GlobalRenderResources.cpp:368
void SetBlack3DIfNull(FRHITexture *&Tex)
Definition TextureFallbacks.h:55
FRHITexture * OrBlack3DIfNull(FRHITexture *Tex)
Definition TextureFallbacks.h:28
FRHITexture * OrBlack2DArrayIfNull(FRHITexture *Tex)
Definition TextureFallbacks.h:21
FRHITexture * OrWhite2DIfNull(FRHITexture *Tex)
Definition TextureFallbacks.h:7
void SetBlack2DIfNull(FRHITexture *&Tex)
Definition TextureFallbacks.h:46
FRHITexture * OrBlack3DAlpha1IfNull(FRHITexture *Tex)
Definition TextureFallbacks.h:34
FRHITexture * OrBlack2DIfNull(FRHITexture *Tex)
Definition TextureFallbacks.h:14
FRHITexture * OrBlack3DUintIfNull(FRHITexture *Tex)
Definition TextureFallbacks.h:40
void SetBlackAlpha13DIfNull(FRHITexture *&Tex)
Definition TextureFallbacks.h:65
Definition RHIResources.h:2153
FTextureRHIRef TextureRHI
Definition RenderResource.h:358
UE_FORCEINLINE_HINT ReferencedType * GetReference() const
Definition RefCounting.h:584