![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Engine/EngineTypes.h"#include "Engine/DeveloperSettings.h"#include "Engine/TextureDefines.h"#include "TextureImportSettings.generated.h"Go to the source code of this file.
Classes | |
| class | UTextureImportSettings |
Namespaces | |
| namespace | UE |
| namespace | UE::TextureUtilitiesCommon |
Enumerations | |
| enum class | ETextureImportFloatingPointFormat : uint8 { HDR_F16 = 0 , HDRCompressed_BC6 , HDR_F32_or_F16 , PreviousDefault = HDR_F16 UMETA(Hidden) } |
| enum class | ETextureImportPNGInfill : uint8 { Default = 0 , Never , OnlyOnBinaryTransparency , Always } |
Functions | |
| TEXTUREUTILITIESCOMMON_API bool | UE::TextureUtilitiesCommon::GetDefaultSRGB (TextureCompressionSettings TC, ETextureSourceFormat ImportImageFormat, bool ImportImageSRGB) |
|
strong |
|
strong |