UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextureImportSettings.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Engine/EngineTypes.h"
#include "Engine/DeveloperSettings.h"
#include "Engine/TextureDefines.h"
#include "TextureImportSettings.generated.h"

Go to the source code of this file.

Classes

class  UTextureImportSettings
 

Namespaces

namespace  UE
 
namespace  UE::TextureUtilitiesCommon
 

Enumerations

enum class  ETextureImportFloatingPointFormat : uint8 { HDR_F16 = 0 , HDRCompressed_BC6 , HDR_F32_or_F16 , PreviousDefault = HDR_F16 UMETA(Hidden) }
 
enum class  ETextureImportPNGInfill : uint8 { Default = 0 , Never , OnlyOnBinaryTransparency , Always }
 

Functions

TEXTUREUTILITIESCOMMON_API bool UE::TextureUtilitiesCommon::GetDefaultSRGB (TextureCompressionSettings TC, ETextureSourceFormat ImportImageFormat, bool ImportImageSRGB)
 

Enumeration Type Documentation

◆ ETextureImportFloatingPointFormat

Enumerator
HDR_F16 
HDRCompressed_BC6 
HDR_F32_or_F16 
PreviousDefault 

◆ ETextureImportPNGInfill

Enumerator
Default 
Never 
OnlyOnBinaryTransparency 
Always