UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UnrealMath.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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// IWYU pragma: begin_exports
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#include "
Math/Axis.h
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#include "
Math/Box.h
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#include "
Math/Box2D.h
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#include "
Math/BoxSphereBounds.h
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#include "
Math/CapsuleShape.h
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#include "
Math/ClipProjectionMatrix.h
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#include "
Math/Color.h
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#include "
Math/ColorList.h
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#include "
Math/ConvexHull2d.h
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#include "
Math/CurveEdInterface.h
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#include "
Math/Edge.h
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#include "
Math/Float16.h
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#include "
Math/Float16Color.h
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#include "
Math/Float32.h
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#include "
Math/IntPoint.h
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#include "
Math/IntRect.h
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#include "
Math/IntVector.h
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#include "
Math/InterpCurve.h
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#include "
Math/InterpCurvePoint.h
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#include "
Math/Interval.h
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#include "
Math/InverseRotationMatrix.h
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#include "
Math/Matrix.h
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#include "
Math/MirrorMatrix.h
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#include "
Math/NumericLimits.h
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#include "
Math/OrientedBox.h
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#include "
Math/OrthoMatrix.h
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#include "
Math/PerspectiveMatrix.h
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#include "
Math/Plane.h
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#include "
Math/Quat.h
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#include "
Math/QuatRotationTranslationMatrix.h
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#include "
Math/Range.h
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#include "
Math/RangeBound.h
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#include "
Math/RangeSet.h
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#include "
Math/Ray.h
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#include "
Math/RotationAboutPointMatrix.h
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#include "
Math/RotationMatrix.h
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#include "
Math/RotationTranslationMatrix.h
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#include "
Math/Rotator.h
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#include "
Math/ScalarRegister.h
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#include "
Math/ScaleMatrix.h
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#include "
Math/ScaleRotationTranslationMatrix.h
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#include "
Math/Sphere.h
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#include "
Math/Transform.h
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#include "
Math/TranslationMatrix.h
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#include "
Math/TwoVectors.h
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#include "
Math/UnrealMathUtility.h
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#include "
Math/Vector.h
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#include "
Math/Vector2D.h
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#include "
Math/Vector2DHalf.h
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#include "
Math/Vector4.h
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#include "
Math/VectorRegister.h
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// IWYU pragma: end_exports
Axis.h
Box2D.h
BoxSphereBounds.h
CapsuleShape.h
ClipProjectionMatrix.h
ColorList.h
Color.h
ConvexHull2d.h
Box.h
Matrix.h
Plane.h
Range.h
Sphere.h
Transform.h
Vector.h
CurveEdInterface.h
Edge.h
Float16Color.h
Float16.h
Float32.h
IntPoint.h
IntRect.h
IntVector.h
InterpCurvePoint.h
InterpCurve.h
Interval.h
InverseRotationMatrix.h
MirrorMatrix.h
NumericLimits.h
OrientedBox.h
OrthoMatrix.h
PerspectiveMatrix.h
QuatRotationTranslationMatrix.h
Quat.h
RangeBound.h
RangeSet.h
Ray.h
RotationAboutPointMatrix.h
RotationMatrix.h
RotationTranslationMatrix.h
Rotator.h
ScalarRegister.h
ScaleMatrix.h
ScaleRotationTranslationMatrix.h
TranslationMatrix.h
TwoVectors.h
UnrealMathUtility.h
Vector2DHalf.h
Vector2D.h
Vector4.h
VectorRegister.h
Engine
Source
Runtime
Core
Public
Math
UnrealMath.h
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