UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
@ SPF_Mandatory
Definition ShaderParameters.h:51
Definition GlobalShader.h:269
static void ModifyCompilationEnvironment(const FGlobalShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &Environment)
Definition GlobalShader.h:289
Definition ShaderParameters.h:56
Definition ShaderParameters.h:87
Definition GlobalShader.h:73
Definition ShaderCore.h:544
const EShaderPlatform Platform
Definition ShaderPermutation.h:29
Definition UpdateDescriptorHandle.h:16
LAYOUT_FIELD(FShaderResourceParameter, OutputData)
LAYOUT_FIELD(FShaderParameter, NumUpdates)
LAYOUT_FIELD(FShaderResourceParameter, DescriptorEntries)
FUpdateDescriptorHandleCS()
Definition UpdateDescriptorHandle.h:20
static void ModifyCompilationEnvironment(const FGlobalShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &OutEnvironment)
Definition UpdateDescriptorHandle.h:35
static bool ShouldCompilePermutation(const FGlobalShaderPermutationParameters &Parameters)
Definition UpdateDescriptorHandle.h:30
LAYOUT_FIELD(FShaderResourceParameter, DescriptorIndices)
DECLARE_EXPORTED_SHADER_TYPE(FUpdateDescriptorHandleCS, Global, RENDERCORE_API)
FUpdateDescriptorHandleCS(const ShaderMetaType::CompiledShaderInitializerType &Initializer)
Definition UpdateDescriptorHandle.h:21