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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "UObject/SoftObjectPath.h"#include "Curves/CurveFloat.h"#include "Engine/DeveloperSettings.h"#include "Widgets/SWidget.h"#include "UserInterfaceSettings.generated.h"Go to the source code of this file.
Classes | |
| struct | FHardwareCursorReference |
| class | UUserInterfaceSettings |
Enumerations | |
| enum class | ERenderFocusRule : uint8 { Always , NonPointer , NavigationOnly , Never } |
| enum class | EUIScalingRule : uint8 { ShortestSide , LongestSide , Horizontal , Vertical , ScaleToFit , Custom } |
| enum class | EFontDPI : uint8 { UMETA =(DisplayName = "72 DPI (Default)") , UMETA =(DisplayName = "96 DPI (Unreal Engine)") , UMETA =(Hidden) } |
The most used DPI value.
| Enumerator | |
|---|---|
| UMETA | Best for working with with web-based design tools like Figma. |
| UMETA | Resolution used internally by Unreal Engine. |
| UMETA | |
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When to render the Focus Brush for widgets that have user focus. Based on the EFocusCause.
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The Side to use when scaling the UI.