UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VirtualTextureFeedbackResource.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "RHI.h"
7
8class FRDGBuffer;
9class FRDGBuilder;
11
12namespace VirtualTexture
13{
25
32
40
42 RENDERER_API void EndFeedback(FRDGBuilder& GraphBuilder);
43
49
56
59
65}
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ERHIFeatureLevel::Type GMaxRHIFeatureLevel
Definition RHI.cpp:1338
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RHIResources.h:3294
Type
Definition RHIFeatureLevel.h:20
Definition VirtualTextureRecreate.cpp:16
RENDERER_API void EndFeedback(FRDGBuilder &GraphBuilder)
Definition VirtualTextureFeedbackResource.cpp:401
FRDGBuffer * ResolveExtendedDebugBuffer(FRDGBuilder &GraphBuilder)
Definition VirtualTextureFeedbackResource.cpp:406
RENDERER_API void UpdateViewUniformShaderParameters(FFeedbackShaderParams const &InParams, FViewUniformShaderParameters &ViewUniformShaderParameters)
Definition VirtualTextureFeedbackResource.cpp:373
RENDERER_API void BeginFeedback(FRDGBuilder &GraphBuilder, uint32 InBufferSize=0, ERHIFeatureLevel::Type InFeatureLevel=GMaxRHIFeatureLevel)
Definition VirtualTextureFeedbackResource.cpp:384
RENDERER_API void GetFeedbackShaderParams(int32 InFrameIndex, int32 InVirtualTextureFeedbackTileSize, FFeedbackShaderParams &OutParams)
Definition VirtualTextureFeedbackResource.cpp:350
Definition IntPoint.h:25
Definition VirtualTextureFeedbackResource.h:16
FRHIUnorderedAccessView * BufferUAV
Definition VirtualTextureFeedbackResource.h:17
uint32 BufferSize
Definition VirtualTextureFeedbackResource.h:18
uint32 ExtendedDebugBufferSize
Definition VirtualTextureFeedbackResource.h:23
uint32 TileShift
Definition VirtualTextureFeedbackResource.h:19
uint32 TileJitterOffset
Definition VirtualTextureFeedbackResource.h:21
uint32 SampleOffset
Definition VirtualTextureFeedbackResource.h:22
uint32 TileMask
Definition VirtualTextureFeedbackResource.h:20