UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition VirtualTextureRecreate.cpp:16
RENDERER_API void EndFeedback(FRDGBuilder &GraphBuilder)
Definition VirtualTextureFeedbackResource.cpp:401
FRDGBuffer * ResolveExtendedDebugBuffer(FRDGBuilder &GraphBuilder)
Definition VirtualTextureFeedbackResource.cpp:406
RENDERER_API void UpdateViewUniformShaderParameters(FFeedbackShaderParams const &InParams, FViewUniformShaderParameters &ViewUniformShaderParameters)
Definition VirtualTextureFeedbackResource.cpp:373
RENDERER_API void BeginFeedback(FRDGBuilder &GraphBuilder, uint32 InBufferSize=0, ERHIFeatureLevel::Type InFeatureLevel=GMaxRHIFeatureLevel)
Definition VirtualTextureFeedbackResource.cpp:384
RENDERER_API void GetFeedbackShaderParams(int32 InFrameIndex, int32 InVirtualTextureFeedbackTileSize, FFeedbackShaderParams &OutParams)
Definition VirtualTextureFeedbackResource.cpp:350
Definition VirtualTextureFeedbackResource.h:16
FRHIUnorderedAccessView * BufferUAV
Definition VirtualTextureFeedbackResource.h:17
uint32 BufferSize
Definition VirtualTextureFeedbackResource.h:18
uint32 ExtendedDebugBufferSize
Definition VirtualTextureFeedbackResource.h:23
uint32 TileShift
Definition VirtualTextureFeedbackResource.h:19
uint32 TileJitterOffset
Definition VirtualTextureFeedbackResource.h:21
uint32 SampleOffset
Definition VirtualTextureFeedbackResource.h:22
uint32 TileMask
Definition VirtualTextureFeedbackResource.h:20