UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Classes
|
Namespaces
|
Functions
VirtualTextureFeedbackResource.h File Reference
#include "
CoreMinimal.h
"
#include "
RHI.h
"
Go to the source code of this file.
Classes
struct
VirtualTexture::FFeedbackShaderParams
Namespaces
namespace
VirtualTexture
Functions
RENDERER_API
void
VirtualTexture::BeginFeedback
(
FRDGBuilder
&GraphBuilder,
uint32
InBufferSize
=0,
ERHIFeatureLevel::Type
InFeatureLevel
=
GMaxRHIFeatureLevel
)
RENDERER_API
void
VirtualTexture::BeginFeedback
(
FRDGBuilder
&GraphBuilder,
FIntPoint
InViewportSize
,
uint32
InVirtualTextureFeedbackTileSize
,
bool
bInExtendFeedbackForDebug
,
ERHIFeatureLevel::Type
InFeatureLevel
)
RENDERER_API
void
VirtualTexture::EndFeedback
(
FRDGBuilder
&GraphBuilder)
RENDERER_API
void
VirtualTexture::GetFeedbackShaderParams
(
int32
InFrameIndex
,
int32
InVirtualTextureFeedbackTileSize
,
FFeedbackShaderParams
&
OutParams
)
RENDERER_API
void
VirtualTexture::GetFeedbackShaderParams
(
FFeedbackShaderParams
&
OutParams
)
RENDERER_API
void
VirtualTexture::UpdateViewUniformShaderParameters
(
FFeedbackShaderParams
const &
InParams
,
FViewUniformShaderParameters
&
ViewUniformShaderParameters
)
FRDGBuffer
*
VirtualTexture::ResolveExtendedDebugBuffer
(
FRDGBuilder
&GraphBuilder)
Engine
Source
Runtime
Renderer
Internal
VT
VirtualTextureFeedbackResource.h
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