UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VirtualTextureFeedbackResource.h File Reference
#include "CoreMinimal.h"
#include "RHI.h"

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Classes

struct  VirtualTexture::FFeedbackShaderParams
 

Namespaces

namespace  VirtualTexture
 

Functions

RENDERER_API void VirtualTexture::BeginFeedback (FRDGBuilder &GraphBuilder, uint32 InBufferSize=0, ERHIFeatureLevel::Type InFeatureLevel=GMaxRHIFeatureLevel)
 
RENDERER_API void VirtualTexture::BeginFeedback (FRDGBuilder &GraphBuilder, FIntPoint InViewportSize, uint32 InVirtualTextureFeedbackTileSize, bool bInExtendFeedbackForDebug, ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERER_API void VirtualTexture::EndFeedback (FRDGBuilder &GraphBuilder)
 
RENDERER_API void VirtualTexture::GetFeedbackShaderParams (int32 InFrameIndex, int32 InVirtualTextureFeedbackTileSize, FFeedbackShaderParams &OutParams)
 
RENDERER_API void VirtualTexture::GetFeedbackShaderParams (FFeedbackShaderParams &OutParams)
 
RENDERER_API void VirtualTexture::UpdateViewUniformShaderParameters (FFeedbackShaderParams const &InParams, FViewUniformShaderParameters &ViewUniformShaderParameters)
 
FRDGBufferVirtualTexture::ResolveExtendedDebugBuffer (FRDGBuilder &GraphBuilder)