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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "VT/VirtualTexturePoolConfig.h"#include "Containers/Ticker.h"#include "HAL/IConsoleManager.h"#include "RenderingThread.h"#include "VT/VirtualTextureRecreate.h"Classes | |
| struct | FVirtualTexturePoolVersion |
Macros | |
| #define | LOCTEXT_NAMESPACE "VirtualTexturePool" |
Functions | |
| void | OnVirtualTexturePoolConfigUpdate () |
| FAutoConsoleVariableSink | GVirtualTexturePoolConfigCVarSink (FConsoleCommandDelegate::CreateStatic(&OnVirtualTexturePoolConfigUpdate)) |
Variables | |
| FVirtualTexturePoolVersion | GVirtualTexturePoolVersion |
| #define LOCTEXT_NAMESPACE "VirtualTexturePool" |
| FAutoConsoleVariableSink GVirtualTexturePoolConfigCVarSink | ( | FConsoleCommandDelegate::CreateStatic & | OnVirtualTexturePoolConfigUpdate | ) |
| void OnVirtualTexturePoolConfigUpdate | ( | ) |
Track changes and apply to relevant systems. This allows us to dynamically change the scalability settings.
| FVirtualTexturePoolVersion GVirtualTexturePoolVersion |