UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VoiceChannel.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3//
4// A channel for exchanging voice data.
5//
6
7#pragma once
8
9#include "CoreMinimal.h"
12#include "Engine/Channel.h"
13#include "Net/VoiceDataCommon.h"
14#include "VoiceChannel.generated.h"
15
16class FInBunch;
17
18UCLASS(transient, customConstructor, MinimalAPI)
20{
22
23 // Variables.
24
25
26 FVoicePacketList VoicePackets;
27
33 {
35 }
36
37
38// UChannel interface
39protected:
43 ENGINE_API virtual bool CleanUp( const bool bForDestroy, EChannelCloseReason CloseReason ) override;
44
50 ENGINE_API virtual void ReceivedBunch(FInBunch& Bunch) override;
51
55 ENGINE_API virtual void Tick() override;
56
58 virtual bool CanStopTicking() const override { return false; }
59
61 virtual FString Describe() override
62 {
63 return FString(TEXT("VoIP: ")) + UChannel::Describe();
64 }
65
66public:
67
73 ENGINE_API virtual void AddVoicePacket(TSharedPtr<class FVoicePacket> VoicePacket);
74};
EChannelCloseReason
Definition CoreNetTypes.h:49
#define TEXT(x)
Definition Platform.h:1272
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition DataBunch.h:127
FName ChName
Definition DataBunch.h:134
EChannelCloseReason CloseReason
Definition DataBunch.h:149
Definition UObjectGlobals.h:1292
static COREUOBJECT_API FObjectInitializer & Get()
Definition UObjectGlobals.cpp:5001
Definition SharedPointer.h:692
Definition Channel.h:63
virtual ENGINE_API FString Describe()
Definition DataChannel.cpp:1615
Definition VoiceChannel.h:20
virtual FString Describe() override
Definition VoiceChannel.h:61
virtual bool CanStopTicking() const override
Definition VoiceChannel.h:58