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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Engine/VolumeTexture.h"#include "Engine/Texture2D.h"#include "Engine/TextureMipDataProviderFactory.h"#include "EngineLogs.h"#include "EngineUtils.h"#include "ImageUtils.h"#include "Misc/ScopedSlowTask.h"#include "RenderUtils.h"#include "Streaming/Texture2DMipDataProvider_DDC.h"#include "Streaming/TextureStreamIn.h"#include "Streaming/Texture2DMipDataProvider_IO.h"#include "Streaming/TextureStreamOut.h"#include "Streaming/VolumeTextureStreaming.h"#include "TextureCompiler.h"#include "UObject/AssetRegistryTagsContext.h"#include "UObject/Package.h"#include "UObject/StrongObjectPtr.h"#include "ImageCoreUtils.h"#include "Math/GuardedInt.h"Macros | |
| #define | LOCTEXT_NAMESPACE "UVolumeTexture" |
Variables | |
| bool | GSupportsVolumeTextureStreaming = true |
| const int32 | MAX_VOLUME_TEXTURE_DEPTH = 512 |
| #define LOCTEXT_NAMESPACE "UVolumeTexture" |
| const int32 MAX_VOLUME_TEXTURE_DEPTH = 512 |