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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Decoders/VorbisAudioInfo.h"#include "Interfaces/IAudioFormat.h"#include "Audio.h"#include <ogg/os_types.h>#include <vorbis/codec.h>#include "Misc/Paths.h"Classes | |
| struct | FVorbisFileWrapper |
| class | FVorbisAudioDecoderModule |
Namespaces | |
| namespace | VorbisChannelInfo |
Macros | |
| #define | VORBIS_BYTE_ORDER 1 |
Variables | |
| FAutoConsoleVariableRef | CVarVorbisReadFailiureTimeout (TEXT("au.vorbis.ReadFailiureTimeout"), VorbisReadFailiureTimeoutCVar, TEXT("When set to 1, we bail on decoding Ogg Vorbis sounds if we were not able to successfully decode them after several attempts.\n"), ECVF_Default) |
| const int32 | VorbisChannelInfo::Order [8][8] |
| #define VORBIS_BYTE_ORDER 1 |
| FAutoConsoleVariableRef CVarVorbisReadFailiureTimeout(TEXT("au.vorbis.ReadFailiureTimeout"), VorbisReadFailiureTimeoutCVar, TEXT("When set to 1, we bail on decoding Ogg Vorbis sounds if we were not able to successfully decode them after several attempts.\n"), ECVF_Default) | ( | TEXT("au.vorbis.ReadFailiureTimeout") | , |
| VorbisReadFailiureTimeoutCVar | , | ||
| TEXT("When set to 1, we bail on decoding Ogg Vorbis sounds if we were not able to successfully decode them after several attempts.\n") | , | ||
| ECVF_Default | |||
| ) |