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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "VulkanDescriptorSets.h"Macros | |
| #define | VKSWITCHCASE(x) case x: return FString(&TEXT(#x)[19]); |
Variables | |
| TAutoConsoleVariable< int32 > | GDynamicGlobalUBs (TEXT("r.Vulkan.DynamicGlobalUBs"), 2, TEXT("2 to treat ALL uniform buffers as dynamic [default]\n") TEXT("1 to treat global/packed uniform buffers as dynamic\n") TEXT("0 to treat them as regular"), ECVF_ReadOnly|ECVF_RenderThreadSafe) |
| TAutoConsoleVariable< int32 > GDynamicGlobalUBs(TEXT("r.Vulkan.DynamicGlobalUBs"), 2, TEXT("2 to treat ALL uniform buffers as dynamic [default]\n") TEXT("1 to treat global/packed uniform buffers as dynamic\n") TEXT("0 to treat them as regular"), ECVF_ReadOnly|ECVF_RenderThreadSafe) | ( | TEXT("r.Vulkan.DynamicGlobalUBs") | , |
| 2 | , | ||
| TEXT("2 to treat ALL uniform buffers as dynamic [default]\n") TEXT("1 to treat global/packed uniform buffers as dynamic\n") TEXT("0 to treat them as regular") | , | ||
| ECVF_ReadOnly| | ECVF_RenderThreadSafe | ||
| ) |