UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VulkanQueue.cpp File Reference
#include "VulkanQueue.h"
#include "VulkanDevice.h"
#include "VulkanMemory.h"
#include "VulkanContext.h"
#include "VulkanCommandBuffer.h"

Variables

int32 GWaitForIdleOnSubmit = 0
 
FAutoConsoleVariableRef CVarVulkanWaitForIdleOnSubmit (TEXT("r.Vulkan.WaitForIdleOnSubmit"), GWaitForIdleOnSubmit, TEXT(" 1: Wait on every submit\n"), ECVF_Default)
 
int32 GAllowTimelineSemaphores = 1
 
FAutoConsoleVariableRef CVarVulkanSubmissionAllowTimelineSemaphores (TEXT("r.Vulkan.Submission.AllowTimelineSemaphores"), GAllowTimelineSemaphores, TEXT(" 1: Use timeline semaphores if available (default)\n"), ECVF_ReadOnly)
 

Variable Documentation

◆ CVarVulkanSubmissionAllowTimelineSemaphores

FAutoConsoleVariableRef CVarVulkanSubmissionAllowTimelineSemaphores(TEXT("r.Vulkan.Submission.AllowTimelineSemaphores"), GAllowTimelineSemaphores, TEXT(" 1: Use timeline semaphores if available (default)\n"), ECVF_ReadOnly) ( TEXT("r.Vulkan.Submission.AllowTimelineSemaphores")  ,
GAllowTimelineSemaphores  ,
TEXT(" 1: Use timeline semaphores if available (default)\n" ,
ECVF_ReadOnly   
)

◆ CVarVulkanWaitForIdleOnSubmit

FAutoConsoleVariableRef CVarVulkanWaitForIdleOnSubmit(TEXT("r.Vulkan.WaitForIdleOnSubmit"), GWaitForIdleOnSubmit, TEXT(" 1: Wait on every submit\n"), ECVF_Default) ( TEXT("r.Vulkan.WaitForIdleOnSubmit")  ,
GWaitForIdleOnSubmit  ,
TEXT(" 1: Wait on every submit\n" ,
ECVF_Default   
)

◆ GAllowTimelineSemaphores

int32 GAllowTimelineSemaphores = 1

◆ GWaitForIdleOnSubmit

int32 GWaitForIdleOnSubmit = 0