29 return SubBuffers[CurrentSubBuffer].Buffer.GetReference();
47 uint32 CurrentSubBuffer = 0;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32 Size
Definition VulkanMemory.cpp:4034
Definition D3D11ConstantBuffer.h:33
Definition D3D11RHIPrivate.h:366
Definition RHICommandList.h:455
Definition WindowsD3D11ConstantBuffer.h:13
bool CommitConstantsToDevice(bool bDiscardSharedConstants)
Definition WindowsD3D11ConstantBuffer.cpp:66
uint32 FindSubBufferForAllocationSize(uint64 InSize) const
Definition WindowsD3D11ConstantBuffer.cpp:54
virtual void InitRHI(FRHICommandListBase &RHICmdList) override
Definition WindowsD3D11ConstantBuffer.cpp:10
ID3D11Buffer * GetConstantBuffer() const
Definition WindowsD3D11ConstantBuffer.h:27
virtual void ReleaseRHI() override
Definition WindowsD3D11ConstantBuffer.cpp:42
FWinD3D11ConstantBuffer(FD3D11DynamicRHI *InD3DRHI)
Definition WindowsD3D11ConstantBuffer.h:15
Definition RefCounting.h:454