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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "WindowsD3D12PipelineState.h"#include "D3D12RHIPrivate.h"#include "D3D12NvidiaExtensions.h"#include "Misc/ScopeRWLock.h"#include "Stats/StatsMisc.h"#include "d3dcompiler.h"Macros | |
| #define | D3D12RHI_USE_ASYNC_PRELOAD 0 |
| #define | D3D12RHI_USE_D3DDISASSEMBLE 1 |
Functions | |
| void | SaveByteCode (D3D12_SHADER_BYTECODE &ByteCode) |
| DECLARE_CYCLE_STAT (TEXT("Create time"), STAT_PSOCreateTime, STATGROUP_D3D12PipelineState) | |
| #define D3D12RHI_USE_ASYNC_PRELOAD 0 |
| #define D3D12RHI_USE_D3DDISASSEMBLE 1 |
| DECLARE_CYCLE_STAT | ( | TEXT("Create time") | , |
| STAT_PSOCreateTime | , | ||
| STATGROUP_D3D12PipelineState | |||
| ) |
| void SaveByteCode | ( | D3D12_SHADER_BYTECODE & | ByteCode | ) |