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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Windows/WindowsPlatformApplicationMisc.h"#include "Windows/WindowsApplication.h"#include "Windows/WindowsApplicationErrorOutputDevice.h"#include "Windows/WindowsConsoleOutputDevice.h"#include "Windows/WindowsConsoleOutputDevice2.h"#include "Windows/WindowsFeedbackContext.h"#include "HAL/FeedbackContextAnsi.h"#include "Misc/App.h"#include "Math/Color.h"#include "Misc/ScopeExit.h"#include "Modules/ModuleManager.h"#include "Misc/ConfigCacheIni.h"#include "Misc/CoreDelegates.h"#include "Windows/WindowsPlatformOutputDevices.h"#include "GenericPlatform/GenericPlatformCrashContext.h"#include "Templates/RefCounting.h"#include "Null/NullPlatformApplicationMisc.h"#include "Runtime/Launch/Resources/Windows/resource.h"#include "Windows/AllowWindowsPlatformTypes.h"#include "dxgi1_3.h"#include "dxgi1_4.h"#include "dxgi1_6.h"#include "Windows/HideWindowsPlatformTypes.h"Macros | |
| #define | LOCTEXT_NAMESPACE "WindowsPlatformApplicationMisc" |
Typedefs | |
| typedef HRESULT(STDAPICALLTYPE * | GetDpiForMonitorProc) (HMONITOR Monitor, int32 DPIType, uint32 *DPIX, uint32 *DPIY) |
Variables | |
| APPLICATIONCORE_API GetDpiForMonitorProc | GetDpiForMonitor |
| #define LOCTEXT_NAMESPACE "WindowsPlatformApplicationMisc" |
| typedef HRESULT(STDAPICALLTYPE * GetDpiForMonitorProc) (HMONITOR Monitor, int32 DPIType, uint32 *DPIX, uint32 *DPIY) |
| APPLICATIONCORE_API GetDpiForMonitorProc GetDpiForMonitor |