UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WorldDataLayers.cpp File Reference

Macros

#define LOCTEXT_NAMESPACE   "WorldDataLayers"
 
#define AWORLDDATALAYERS_UPDATE_REPLICATED_DATALAYERS(ReplicatedArray, SourceArray)
 

Macro Definition Documentation

◆ AWORLDDATALAYERS_UPDATE_REPLICATED_DATALAYERS

#define AWORLDDATALAYERS_UPDATE_REPLICATED_DATALAYERS (   ReplicatedArray,
  SourceArray 
)
Value:
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define MARK_PROPERTY_DIRTY_FROM_NAME(ClassName, PropertyName, Object)
Definition PushModel.h:479
Definition WorldDataLayers.h:85

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "WorldDataLayers"