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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "Templates/SubclassOf.h"#include "WorldPartition/DataLayer/DataLayerInstance.h"#include "WorldPartition/WorldPartitionStreamingSource.h"#include "WorldPartition/WorldPartitionActorContainerID.h"#include "WorldPartition/WorldPartitionRuntimeCellData.h"#include "WorldPartition/WorldPartitionRuntimeCellInterface.h"#include "WorldPartition/Cook/WorldPartitionCookPackageInterface.h"#include "WorldPartition/DataLayer/DataLayerInstanceNames.h"#include "ProfilingDebugging/ProfilingHelpers.h"#include "Misc/HierarchicalLogArchive.h"#include "Algo/AnyOf.h"#include "UObject/ObjectMacros.h"#include "WorldPartitionRuntimeCell.generated.h"Go to the source code of this file.
Classes | |
| struct | FWorldPartitionRuntimeCellPropertyOverride |
| struct | FWorldPartitionRuntimeCellObjectMapping |
| struct | FWorldPartitionRuntimeCellDebugInfo |
| class | UWorldPartitionRuntimeCell |
Enumerations | |
| enum class | EWorldPartitionRuntimeCellVisualizeMode { StreamingPriority , StreamingStatus } |
| enum class | EWorldPartitionRuntimeCellState : uint8 { Unloaded , Loaded , Activated } |
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