UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ZOrderCurvePoints.cpp File Reference

Classes

struct  ZOrderCurvePointsLocal::FTreeNodeBase
 
struct  ZOrderCurvePointsLocal::FQuadTreeNode
 
struct  ZOrderCurvePointsLocal::FOctreeNode
 
struct  ZOrderCurvePointsLocal::TIndexSpatialTree< NodeT, PointT, BoxT >
 

Namespaces

namespace  ZOrderCurvePointsLocal
 

Functions

template<typename RealType >
void ZOrderCurvePointsLocal::ZOrderCurve2 (TArray< int32 > &PointOrder, TArrayView< const TVector2< RealType > > Points, TAxisAlignedBox2< RealType > Bounds, int32 MaxTreeDepth)
 
template<typename RealType >
void ZOrderCurvePointsLocal::ZOrderCurve3 (TArray< int32 > &PointOrder, TArrayView< const TVector< RealType > > Points, TAxisAlignedBox3< RealType > Bounds, int32 MaxTreeDepth)
 
template<typename RealType , typename VectorType , typename BoxType , typename NodeType >
void ZOrderCurvePointsLocal::ApplyBRIO (TArray< int32 > &PointOrder, TArrayView< const VectorType > Points, BoxType Bounds, int32 MaxTreeDepth, const FRandomStream &Random)