UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ALocationVolume Class Reference

#include <LocationVolume.h>

+ Inheritance diagram for ALocationVolume:

Public Member Functions

virtual bool IsEditorOnly () const override
 
ENGINE_API void Load ()
 
ENGINE_API void Unload ()
 
ENGINE_API bool IsLoaded () const
 

Public Attributes

FColor DebugColor
 

Detailed Description

A volume representing a location in the world. Used for World Partition loading regions.

Member Function Documentation

◆ IsEditorOnly()

virtual bool ALocationVolume::IsEditorOnly ( ) const
inlineoverridevirtual

◆ IsLoaded()

bool ALocationVolume::IsLoaded ( ) const

Return if this location volume is loaded

◆ Load()

void ALocationVolume::Load ( )

Load this location volume

◆ Unload()

void ALocationVolume::Unload ( )

Unload this location volume

Member Data Documentation

◆ DebugColor

FColor ALocationVolume::DebugColor

The documentation for this class was generated from the following files: