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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LocationVolume.h>
Inheritance diagram for ALocationVolume:Public Member Functions | |
| virtual bool | IsEditorOnly () const override |
| ENGINE_API void | Load () |
| ENGINE_API void | Unload () |
| ENGINE_API bool | IsLoaded () const |
Public Attributes | |
| FColor | DebugColor |
A volume representing a location in the world. Used for World Partition loading regions.
| bool ALocationVolume::IsLoaded | ( | ) | const |
Return if this location volume is loaded
| void ALocationVolume::Load | ( | ) |
Load this location volume
| void ALocationVolume::Unload | ( | ) |
Unload this location volume
| FColor ALocationVolume::DebugColor |