UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ASpectatorPawn Class Reference

#include <SpectatorPawn.h>

+ Inheritance diagram for ASpectatorPawn:

Additional Inherited Members

- Public Member Functions inherited from ADefaultPawn
USphereComponent * GetCollisionComponent () const
 
UStaticMeshComponent * GetMeshComponent () const
 
- Public Attributes inherited from ADefaultPawn
uint32 bAddDefaultMovementBindings:1
 
- Static Public Attributes inherited from ADefaultPawn
static ENGINE_API FName MovementComponentName
 
static ENGINE_API FName CollisionComponentName
 
static ENGINE_API FName MeshComponentName
 
- Protected Attributes inherited from ADefaultPawn
TObjectPtr< UPawnMovementComponentMovementComponent
 

Detailed Description

SpectatorPawns are simple pawns that can fly around the world, used by PlayerControllers when in the spectator state.


The documentation for this class was generated from the following files: