UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FAudioRenderStepId Class Reference

#include <AudioRenderScheduler.h>

Public Member Functions

 FAudioRenderStepId ()
 
uint64 GetRawValue () const
 
bool IsValid () const
 

Static Public Member Functions

static FAudioRenderStepId FromTransmitterID (const uint64 TransmitterID)
 
static FAudioRenderStepId FromAudioBusKey (const FAudioBusKey BusKey)
 

Protected Member Functions

 FAudioRenderStepId (uint64 InValue)
 

Protected Attributes

uint64 Value
 

Friends

uint32 GetTypeHash (FAudioRenderStepId Id)
 
bool operator== (const FAudioRenderStepId InLHS, const FAudioRenderStepId InRHS)
 
bool operator!= (const FAudioRenderStepId InLHS, const FAudioRenderStepId InRHS)
 

Constructor & Destructor Documentation

◆ FAudioRenderStepId() [1/2]

Audio::FAudioRenderStepId::FAudioRenderStepId ( )
inline

◆ FAudioRenderStepId() [2/2]

Audio::FAudioRenderStepId::FAudioRenderStepId ( uint64  InValue)
inlineprotected

Member Function Documentation

◆ FromAudioBusKey()

FAudioRenderStepId Audio::FAudioRenderStepId::FromAudioBusKey ( const FAudioBusKey  BusKey)
static

◆ FromTransmitterID()

FAudioRenderStepId Audio::FAudioRenderStepId::FromTransmitterID ( const uint64  TransmitterID)
static

◆ GetRawValue()

uint64 Audio::FAudioRenderStepId::GetRawValue ( ) const
inline

◆ IsValid()

bool Audio::FAudioRenderStepId::IsValid ( ) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( FAudioRenderStepId  Id)
friend

◆ operator!=

bool operator!= ( const FAudioRenderStepId  InLHS,
const FAudioRenderStepId  InRHS 
)
friend

◆ operator==

bool operator== ( const FAudioRenderStepId  InLHS,
const FAudioRenderStepId  InRHS 
)
friend

Member Data Documentation

◆ Value

uint64 Audio::FAudioRenderStepId::Value
protected

The documentation for this class was generated from the following files: