#include <Granulator.h>
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| SIGNALPROCESSING_API | FGranularSynth () |
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| SIGNALPROCESSING_API | ~FGranularSynth () |
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| SIGNALPROCESSING_API void | Init (const int32 InSampleRate, const int32 InNumInitialGrains) |
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| SIGNALPROCESSING_API void | LoadSampleBuffer (const TSampleBuffer< int16 > &InSampleBuffer) |
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| SIGNALPROCESSING_API void | NoteOn (const uint32 InMidiNote, const float InVelocity, const float InDurationSec=INDEX_NONE) |
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| SIGNALPROCESSING_API void | NoteOff (const uint32 InMidiNote, const bool bKill) |
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| SIGNALPROCESSING_API void | SetAttackTime (const float InAttackTimeMSec) |
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| SIGNALPROCESSING_API void | SetDecayTime (const float InDecayTimeMSec) |
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| SIGNALPROCESSING_API void | SetSustainGain (const float InSustainGain) |
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| SIGNALPROCESSING_API void | SetReleaseTime (const float InReleaseTimeMSec) |
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| SIGNALPROCESSING_API void | SeekTime (const float InTimeSec, const float LerpTimeSec=0.0f, const ESeekType::Type InSeekType=ESeekType::FromBeginning) |
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| SIGNALPROCESSING_API void | SetScrubMode (const bool bIsScrubMode) |
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| SIGNALPROCESSING_API void | SetPlaybackSpeed (const float InPlaybackSpeed) |
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| SIGNALPROCESSING_API void | SetGrainsPerSecond (const float InNumberOfGrainsPerSecond) |
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| SIGNALPROCESSING_API void | SetGrainProbability (const float InGrainProbability) |
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| SIGNALPROCESSING_API void | SetGrainEnvelopeType (const EGrainEnvelopeType InGrainEnvelopeType) |
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| SIGNALPROCESSING_API void | SetGrainOscType (const EOsc::Type InGrainOscType) |
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| SIGNALPROCESSING_API void | SetGrainVolume (const float InBaseVolume, const FVector2D InVolumeRange=FVector2D::ZeroVector) |
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| SIGNALPROCESSING_API void | SetGrainVolumeModulation (const float InVolumeModulation) |
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| SIGNALPROCESSING_API void | SetGrainPitch (const float InBasePitch, const FVector2D InPitchRange=FVector2D::ZeroVector) |
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| SIGNALPROCESSING_API void | SetGrainFrequency (const float InFrequency, const FVector2D InPitchRange=FVector2D::ZeroVector) |
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| SIGNALPROCESSING_API void | SetGrainFrequencyModulation (const float InFrequencyModulation) |
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| SIGNALPROCESSING_API void | SetGrainPitchModulation (const float InPitchModulation) |
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| SIGNALPROCESSING_API void | SetGrainPan (const float InBasePan, const FVector2D InPanRange=FVector2D::ZeroVector) |
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| SIGNALPROCESSING_API void | SetGrainPanModulation (const float InPanModulation) |
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| SIGNALPROCESSING_API void | SetGrainDuration (const float InBaseDuration, const FVector2D InDurationRange=FVector2D::ZeroVector) |
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| SIGNALPROCESSING_API void | SetGrainDurationScale (const float InDurationScale) |
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| SIGNALPROCESSING_API int32 | GetNumActiveGrains () const |
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| SIGNALPROCESSING_API float | GetCurrentPlayheadTime () const |
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| SIGNALPROCESSING_API float | GetSampleDuration () const |
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| SIGNALPROCESSING_API void | Generate (float *OutAudiobuffer, const int32 NumFrames) |
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◆ FGranularSynth()
| Audio::FGranularSynth::FGranularSynth |
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◆ ~FGranularSynth()
| Audio::FGranularSynth::~FGranularSynth |
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◆ Generate()
| void Audio::FGranularSynth::Generate |
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float * |
OutAudiobuffer, |
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const int32 |
NumFrames |
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) |
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◆ GetCurrentPlayheadTime()
| float Audio::FGranularSynth::GetCurrentPlayheadTime |
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◆ GetNumActiveGrains()
| int32 Audio::FGranularSynth::GetNumActiveGrains |
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const |
◆ GetSampleDuration()
| float Audio::FGranularSynth::GetSampleDuration |
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◆ GetWrappedPlayheadPosition()
| float Audio::FGranularSynth::GetWrappedPlayheadPosition |
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float |
PlayheadFrame | ) |
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◆ Init()
| void Audio::FGranularSynth::Init |
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const int32 |
InSampleRate, |
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const int32 |
InNumInitialGrains |
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) |
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◆ LoadSampleBuffer()
◆ NoteOff()
| void Audio::FGranularSynth::NoteOff |
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const uint32 |
InMidiNote, |
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const bool |
bKill |
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◆ NoteOn()
◆ SeekTime()
◆ SetAttackTime()
| void Audio::FGranularSynth::SetAttackTime |
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const float |
InAttackTimeMSec | ) |
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◆ SetDecayTime()
| void Audio::FGranularSynth::SetDecayTime |
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const float |
InDecayTimeMSec | ) |
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◆ SetGrainDuration()
◆ SetGrainDurationScale()
| void Audio::FGranularSynth::SetGrainDurationScale |
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const float |
InDurationScale | ) |
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◆ SetGrainEnvelopeType()
◆ SetGrainFrequency()
◆ SetGrainFrequencyModulation()
| void Audio::FGranularSynth::SetGrainFrequencyModulation |
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const float |
InFrequencyModulation | ) |
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◆ SetGrainOscType()
| void Audio::FGranularSynth::SetGrainOscType |
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const EOsc::Type |
InGrainOscType | ) |
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◆ SetGrainPan()
◆ SetGrainPanModulation()
| void Audio::FGranularSynth::SetGrainPanModulation |
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const float |
InPanModulation | ) |
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◆ SetGrainPitch()
◆ SetGrainPitchModulation()
| void Audio::FGranularSynth::SetGrainPitchModulation |
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const float |
InPitchModulation | ) |
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◆ SetGrainProbability()
| void Audio::FGranularSynth::SetGrainProbability |
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const float |
InGrainProbability | ) |
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◆ SetGrainsPerSecond()
| void Audio::FGranularSynth::SetGrainsPerSecond |
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const float |
InNumberOfGrainsPerSecond | ) |
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◆ SetGrainVolume()
◆ SetGrainVolumeModulation()
| void Audio::FGranularSynth::SetGrainVolumeModulation |
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const float |
InVolumeModulation | ) |
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◆ SetPlaybackSpeed()
| void Audio::FGranularSynth::SetPlaybackSpeed |
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const float |
InPlaybackSpeed | ) |
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◆ SetReleaseTime()
| void Audio::FGranularSynth::SetReleaseTime |
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const float |
InReleaseTimeMSec | ) |
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◆ SetScrubMode()
| void Audio::FGranularSynth::SetScrubMode |
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const bool |
bIsScrubMode | ) |
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◆ SetSustainGain()
| void Audio::FGranularSynth::SetSustainGain |
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const float |
InSustainGain | ) |
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◆ SpawnGrain()
| void Audio::FGranularSynth::SpawnGrain |
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◆ FGrain
◆ ActiveGrains
◆ Amp
| FAmp Audio::FGranularSynth::Amp |
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◆ bScrubMode
| bool Audio::FGranularSynth::bScrubMode |
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◆ CurrentPlayHeadFrame
| float Audio::FGranularSynth::CurrentPlayHeadFrame |
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◆ CurrentSpawnFrameCount
| int32 Audio::FGranularSynth::CurrentSpawnFrameCount |
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◆ DeadGrains
◆ Duration
◆ DynamicsProcessor
◆ FreeGrains
◆ Frequency
◆ GainEnv
◆ GrainEnvelope
◆ GrainEnvelopeType
◆ GrainOscType
◆ GrainPool
◆ GrainProbability
| float Audio::FGranularSynth::GrainProbability |
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◆ GrainsPerSecond
| float Audio::FGranularSynth::GrainsPerSecond |
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◆ Mode
◆ NextSpawnFrame
| int32 Audio::FGranularSynth::NextSpawnFrame |
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◆ NoteDurationFrameCount
| int32 Audio::FGranularSynth::NoteDurationFrameCount |
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◆ NoteDurationFrameEnd
| int32 Audio::FGranularSynth::NoteDurationFrameEnd |
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◆ NumActiveGrains
| int32 Audio::FGranularSynth::NumActiveGrains |
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◆ NumChannels
| int32 Audio::FGranularSynth::NumChannels |
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◆ Pan
◆ Pitch
◆ PlaybackSpeed
| float Audio::FGranularSynth::PlaybackSpeed |
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◆ SampleBuffer
◆ SampleRate
| int32 Audio::FGranularSynth::SampleRate |
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◆ SeekingPlayheadTimeFrame
| FLinearEase Audio::FGranularSynth::SeekingPlayheadTimeFrame |
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◆ Volume
The documentation for this class was generated from the following files: