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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IAudioModulation.h>
Public Member Functions | |
| virtual | ~IModulatorSettings ()=default |
| virtual TUniquePtr< IModulatorSettings > | Clone () const =0 |
| virtual FModulatorId | GetModulatorId () const =0 |
| virtual const Audio::FModulationParameter & | GetOutputParameter () const =0 |
| virtual Audio::FModulatorTypeId | Register (Audio::FModulatorHandleId HandleId, IAudioModulationManager &InModulation) const =0 |
Interface for cached off Modulator UObject data used as default settings to be converted to instanced proxy data per AudioDevice on the AudioRenderThread. If proxy is already active, implementation is expected to ignore register call and return existing modulator proxy's type Id & set parameter accordingly.
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virtualdefault |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |