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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Verifier.h>
Inheritance diagram for BuildPatchServices::IVerifier:Public Member Functions | |
| virtual EVerifyResult | Verify (TArray< FString > &CorruptFiles)=0 |
| virtual void | AddTouchedFiles (const TSet< FString > &TouchedFiles)=0 |
Public Member Functions inherited from BuildPatchServices::IControllable | |
| virtual | ~IControllable () |
| virtual void | SetPaused (bool bIsPaused)=0 |
| virtual void | Abort ()=0 |
An interface providing the functionality to verify a local installation.
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pure virtual |
Register any files that have been built so that they are verified in addition to any marked for repair when Verify is ran.
| TouchedFiles | The array of files that have been created or edited. |
Implemented in BuildPatchServices::FVerifier.
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pure virtual |
Verifies a local directory structure against a given manifest. NOTE: This function is blocking and will not return until finished. Don't run on main thread.
| CorruptFiles | OUT The array of files that do not match or are locally missing. |
Implemented in BuildPatchServices::FVerifier.