#include <ParticleDirtyFlags.h>
◆ GetChaosPropertyPool() [1/2]
◆ GetChaosPropertyPool() [2/2]
| const TDirtyElementPool< T > & Chaos::FDirtyPropertiesManager::GetChaosPropertyPool |
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| ) |
const |
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inline |
◆ GetShapePool() [1/2]
◆ GetShapePool() [2/2]
| const TDirtyElementPool< T > & Chaos::FDirtyPropertiesManager::GetShapePool |
( |
| ) |
const |
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inline |
◆ PrepareBuckets()
◆ SetNumShapes()
| void Chaos::FDirtyPropertiesManager::SetNumShapes |
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int32 |
NumShapes | ) |
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inline |
The documentation for this class was generated from the following file: