UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FDirtyPropertiesManager Class Reference

#include <ParticleDirtyFlags.h>

Public Member Functions

void PrepareBuckets (const FDirtyProxiesBucketInfo &DirtyProxiesBucketInfo)
 
void SetNumShapes (int32 NumShapes)
 
template<typename T , EChaosProperty PropName>
TDirtyElementPool< T > & GetChaosPropertyPool ()
 
template<typename T , EChaosProperty PropName>
const TDirtyElementPool< T > & GetChaosPropertyPool () const
 
template<typename T , EShapeProperty PropName>
TDirtyElementPool< T > & GetShapePool ()
 
template<typename T , EShapeProperty PropName>
const TDirtyElementPool< T > & GetShapePool () const
 

Member Function Documentation

◆ GetChaosPropertyPool() [1/2]

template<typename T , EChaosProperty PropName>
TDirtyElementPool< T > & Chaos::FDirtyPropertiesManager::GetChaosPropertyPool ( )
inline

◆ GetChaosPropertyPool() [2/2]

template<typename T , EChaosProperty PropName>
const TDirtyElementPool< T > & Chaos::FDirtyPropertiesManager::GetChaosPropertyPool ( ) const
inline

◆ GetShapePool() [1/2]

template<typename T , EShapeProperty PropName>
TDirtyElementPool< T > & Chaos::FDirtyPropertiesManager::GetShapePool ( )
inline

◆ GetShapePool() [2/2]

template<typename T , EShapeProperty PropName>
const TDirtyElementPool< T > & Chaos::FDirtyPropertiesManager::GetShapePool ( ) const
inline

◆ PrepareBuckets()

void Chaos::FDirtyPropertiesManager::PrepareBuckets ( const FDirtyProxiesBucketInfo DirtyProxiesBucketInfo)
inline

◆ SetNumShapes()

void Chaos::FDirtyPropertiesManager::SetNumShapes ( int32  NumShapes)
inline

The documentation for this class was generated from the following file: