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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Utility to remove or correct edge contacts on the boundary between tweo separate meshes which coincident edges/vertices. More...
#include <CollisionPruning.h>
Public Member Functions | |
| FParticleMeshCollisionPruner (FGeometryParticleHandle *InParticle) | |
| void | Prune () |
Utility to remove or correct edge contacts on the boundary between tweo separate meshes which coincident edges/vertices.
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inline |
| void Chaos::FParticleMeshCollisionPruner::Prune | ( | ) |