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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Chaos/Collision/CollisionPruning.h"#include "Chaos/Collision/CollisionConstraintAllocator.h"#include "Chaos/Collision/ContactTriangles.h"#include "Chaos/Collision/ParticleCollisions.h"#include "Chaos/Collision/PBDCollisionConstraint.h"#include "Chaos/HeightField.h"#include "Chaos/ImplicitObject.h"#include "Chaos/ImplicitObjectScaled.h"#include "Chaos/ParticleHandle.h"#include "Chaos/TriangleMeshImplicitObject.h"Classes | |
| class | Chaos::FContactGroupManifoldPoint |
| Information about a contact point held in a ContactGroup (points in the same plane) More... | |
| class | Chaos::FContactGroup |
| A set of contacts in the same plane. More... | |
| class | Chaos::FContactGroupContainer |
| All the contacts on a body, held in sets where all contacts in each set are in the same plane. More... | |
Namespaces | |
| namespace | Chaos |
Functions | |
| FReal | Chaos::CalculateEdgePlaneTolarance (const FGeometryParticleHandle *Particle) |
| FReal | Chaos::CalculateEdgePointBarycentricTolarance (const FGeometryParticleHandle *Particle) |
| bool | Chaos::CollisionsHasTriangleEdgeContacts (const FPBDCollisionConstraint &Collision, const int32 MeshParticleIndex) |
| FVec3 | Chaos::CalculateTriangleNormal (const FVec3 Vertices[]) |
| template<typename TFunctor > | |
| void | Chaos::MeshCastHelper (const FImplicitObject &Geom, const TFunctor &Func) |
| void | Chaos::GetTransformedMeshTriangle (const FImplicitObject *InImplicit, const int32 TriangleIndex, const FRigidTransform3 &InTransform, FVec3 OutVertices[], int32 OutVertexIndices[]) |
Variables | |
| FRealSingle | Chaos::Chaos_Collision_EdgePrunePlaneDistance = 3.0 |