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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PhysicsObjectInternal.h>
Static Public Member Functions | |
| static FPhysicsObjectUniquePtr | CreatePhysicsObject (IPhysicsProxyBase *InProxy, int32 InBodyIndex=INDEX_NONE, const FName &InBodyName=NAME_None) |
This class helps us limit the creation of the FPhysicsObject to only internal use cases. Realistically, only the physics proxies should be creating physics objects.
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