UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FPhysicsSolverFrozenGTPreSimCallbacks Class Reference

#include <PhysicsSolverBase.h>

Public Member Functions

 FPhysicsSolverFrozenGTPreSimCallbacks (FPhysicsSolverBase &InSolver)
 
TStatId GetStatId () const
 
void DoTask (ENamedThreads::Type CurrentThread, const FGraphEventRef &MyCompletionGraphEvent)
 
CHAOS_API void GTPreSimCallbacks ()
 

Static Public Member Functions

static ENamedThreads::Type GetDesiredThread ()
 
static ESubsequentsMode::Type GetSubsequentsMode ()
 

Detailed Description

Task responsible for triggering any game thread callbacks before solver can advance (not scheduled if none are registered)

Constructor & Destructor Documentation

◆ FPhysicsSolverFrozenGTPreSimCallbacks()

Chaos::FPhysicsSolverFrozenGTPreSimCallbacks::FPhysicsSolverFrozenGTPreSimCallbacks ( FPhysicsSolverBase InSolver)
inline

Member Function Documentation

◆ DoTask()

void Chaos::FPhysicsSolverFrozenGTPreSimCallbacks::DoTask ( ENamedThreads::Type  CurrentThread,
const FGraphEventRef MyCompletionGraphEvent 
)
inline

◆ GetDesiredThread()

static ENamedThreads::Type Chaos::FPhysicsSolverFrozenGTPreSimCallbacks::GetDesiredThread ( )
inlinestatic

◆ GetStatId()

TStatId Chaos::FPhysicsSolverFrozenGTPreSimCallbacks::GetStatId ( ) const
inline

◆ GetSubsequentsMode()

static ESubsequentsMode::Type Chaos::FPhysicsSolverFrozenGTPreSimCallbacks::GetSubsequentsMode ( )
inlinestatic

◆ GTPreSimCallbacks()

void Chaos::FPhysicsSolverFrozenGTPreSimCallbacks::GTPreSimCallbacks ( )

The documentation for this class was generated from the following files: