UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FPhysicsSolverProcessPushDataTask Class Reference

#include <PhysicsSolverBase.h>

Public Member Functions

 FPhysicsSolverProcessPushDataTask (FPhysicsSolverBase &InSolver, FPushPhysicsData *InPushData)
 
TStatId GetStatId () const
 
void DoTask (ENamedThreads::Type CurrentThread, const FGraphEventRef &MyCompletionGraphEvent)
 
CHAOS_API void ProcessPushData ()
 

Static Public Member Functions

static CHAOS_API ENamedThreads::Type GetDesiredThread ()
 
static ESubsequentsMode::Type GetSubsequentsMode ()
 

Detailed Description

Task responsible for processing the command buffer of a single solver and preparing data before solver task and callbacks are run

Constructor & Destructor Documentation

◆ FPhysicsSolverProcessPushDataTask()

Chaos::FPhysicsSolverProcessPushDataTask::FPhysicsSolverProcessPushDataTask ( FPhysicsSolverBase InSolver,
FPushPhysicsData InPushData 
)
inline

Member Function Documentation

◆ DoTask()

void Chaos::FPhysicsSolverProcessPushDataTask::DoTask ( ENamedThreads::Type  CurrentThread,
const FGraphEventRef MyCompletionGraphEvent 
)
inline

◆ GetDesiredThread()

ENamedThreads::Type Chaos::FPhysicsSolverProcessPushDataTask::GetDesiredThread ( )
static

◆ GetStatId()

TStatId Chaos::FPhysicsSolverProcessPushDataTask::GetStatId ( ) const
inline

◆ GetSubsequentsMode()

static ESubsequentsMode::Type Chaos::FPhysicsSolverProcessPushDataTask::GetSubsequentsMode ( )
inlinestatic

◆ ProcessPushData()

void Chaos::FPhysicsSolverProcessPushDataTask::ProcessPushData ( )

The documentation for this class was generated from the following files: