UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FTriangleRegister Class Reference

#include <TriangleRegister.h>

Public Member Functions

 FTriangleRegister ()
 
 FTriangleRegister (const VectorRegister4Float &InA, const VectorRegister4Float &InB, const VectorRegister4Float &InC)
 
FORCEINLINE VectorRegister4Float SupportCoreSimd (const VectorRegister4Float &Direction, const FReal InMargin) const
 
FORCEINLINE FReal GetMargin () const
 
FORCEINLINE FReal GetRadius () const
 
FORCEINLINE FRealSingle GetMarginf () const
 
FORCEINLINE FRealSingle GetRadiusf () const
 
FORCEINLINE const FAABB3 BoundingBox () const
 
FORCEINLINE bool IsTooBigForSinglePrecision () const
 

Constructor & Destructor Documentation

◆ FTriangleRegister() [1/2]

Chaos::FTriangleRegister::FTriangleRegister ( )
inline

◆ FTriangleRegister() [2/2]

Chaos::FTriangleRegister::FTriangleRegister ( const VectorRegister4Float InA,
const VectorRegister4Float InB,
const VectorRegister4Float InC 
)
inline

Member Function Documentation

◆ BoundingBox()

FORCEINLINE const FAABB3 Chaos::FTriangleRegister::BoundingBox ( ) const
inline

◆ GetMargin()

FORCEINLINE FReal Chaos::FTriangleRegister::GetMargin ( ) const
inline

◆ GetMarginf()

FORCEINLINE FRealSingle Chaos::FTriangleRegister::GetMarginf ( ) const
inline

◆ GetRadius()

FORCEINLINE FReal Chaos::FTriangleRegister::GetRadius ( ) const
inline

◆ GetRadiusf()

FORCEINLINE FRealSingle Chaos::FTriangleRegister::GetRadiusf ( ) const
inline

◆ IsTooBigForSinglePrecision()

FORCEINLINE bool Chaos::FTriangleRegister::IsTooBigForSinglePrecision ( ) const
inline

◆ SupportCoreSimd()

FORCEINLINE VectorRegister4Float Chaos::FTriangleRegister::SupportCoreSimd ( const VectorRegister4Float Direction,
const FReal  InMargin 
) const
inline

The documentation for this class was generated from the following file: