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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CollisionFilterData.h>
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| UE_INTERNAL static CHAOS_API FQueryFilterData | CreateLegacyObjectTypeFilter (const uint32 ObjectTypesToQuery, const bool bMultiTrace, const uint8 IgnoreMask=0, const EFilterFlags FilterFlags=EFilterFlags::None) |
| UE_INTERNAL static CHAOS_API FQueryFilterData | CreateLegacyTraceFilter (const uint8 ChannelIndex, const uint32 BlockChannelMask, const uint32 OverlapChannelMask, const uint8 IgnoreMask=0, const EFilterFlags FilterFlags=EFilterFlags::None) |
| UE_INTERNAL static CHAOS_API FQueryFilterData | BuildFromLegacyQueryFilter (const FCollisionFilterData &QueryFilterData) |
| UE_INTERNAL static CHAOS_API FCollisionFilterData | GetLegacyQueryFilter (const FQueryFilterData &QueryFilterData) |
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