UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Private::FCollisionShapePairKey Class Reference

#include <CollisionKeys.h>

Public Member Functions

 FCollisionShapePairKey ()
 
 FCollisionShapePairKey (const int32 InShapeID0, const int32 InShapeID1)
 
uint64 GetKey () const
 

Friends

bool operator== (const FCollisionShapePairKey &L, const FCollisionShapePairKey &R)
 
bool operator!= (const FCollisionShapePairKey &L, const FCollisionShapePairKey &R)
 
bool operator< (const FCollisionShapePairKey &L, const FCollisionShapePairKey &R)
 

Detailed Description

A key for two shapes within a particle pair. This key is will be unique for the shape pair in the particle pair, but not will be duplicated in different particle pairs.

Constructor & Destructor Documentation

◆ FCollisionShapePairKey() [1/2]

Chaos::Private::FCollisionShapePairKey::FCollisionShapePairKey ( )
inline

◆ FCollisionShapePairKey() [2/2]

Chaos::Private::FCollisionShapePairKey::FCollisionShapePairKey ( const int32  InShapeID0,
const int32  InShapeID1 
)
inline

Member Function Documentation

◆ GetKey()

uint64 Chaos::Private::FCollisionShapePairKey::GetKey ( ) const
inline

Friends And Related Symbol Documentation

◆ operator!=

bool operator!= ( const FCollisionShapePairKey L,
const FCollisionShapePairKey R 
)
friend

◆ operator<

bool operator< ( const FCollisionShapePairKey L,
const FCollisionShapePairKey R 
)
friend

◆ operator==

bool operator== ( const FCollisionShapePairKey L,
const FCollisionShapePairKey R 
)
friend

Member Data Documentation

◆ Key

uint64 Chaos::Private::FCollisionShapePairKey::Key

◆ ShapeID0

uint32 Chaos::Private::FCollisionShapePairKey::ShapeID0

◆ ShapeID1

uint32 Chaos::Private::FCollisionShapePairKey::ShapeID1

The documentation for this class was generated from the following file: