UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Private::FSimSweepParticleHit Class Reference

#include <SimSweep.h>

Public Member Functions

 FSimSweepParticleHit ()
 
void Init ()
 
bool IsHit () const
 

Public Attributes

const FGeometryParticleHandleHitParticle
 
const FPerShapeDataHitShape
 
const FImplicitObjectHitGeometry
 
FVec3 HitPosition
 
FVec3 HitNormal
 
FVec3 HitFaceNormal
 
FReal HitDistance
 
FReal HitTOI
 
int32 HitFaceIndex
 

Detailed Description

Results from a SimSweepParticle. NOTE: Only HitParticle is guaranteed to be initialized. If HitParticle is null, all other properties are undefined.

Constructor & Destructor Documentation

◆ FSimSweepParticleHit()

Chaos::Private::FSimSweepParticleHit::FSimSweepParticleHit ( )
inline

Member Function Documentation

◆ Init()

void Chaos::Private::FSimSweepParticleHit::Init ( )
inline

◆ IsHit()

bool Chaos::Private::FSimSweepParticleHit::IsHit ( ) const
inline

Member Data Documentation

◆ HitDistance

FReal Chaos::Private::FSimSweepParticleHit::HitDistance

◆ HitFaceIndex

int32 Chaos::Private::FSimSweepParticleHit::HitFaceIndex

◆ HitFaceNormal

FVec3 Chaos::Private::FSimSweepParticleHit::HitFaceNormal

◆ HitGeometry

const FImplicitObject* Chaos::Private::FSimSweepParticleHit::HitGeometry

◆ HitNormal

FVec3 Chaos::Private::FSimSweepParticleHit::HitNormal

◆ HitParticle

const FGeometryParticleHandle* Chaos::Private::FSimSweepParticleHit::HitParticle

◆ HitPosition

FVec3 Chaos::Private::FSimSweepParticleHit::HitPosition

◆ HitShape

const FPerShapeData* Chaos::Private::FSimSweepParticleHit::HitShape

◆ HitTOI

FReal Chaos::Private::FSimSweepParticleHit::HitTOI

The documentation for this class was generated from the following file: